Wraithkal: The Indie Gaming Corner

Get Hyped For GDC 2016 With This Year’s Groovy Indie MEGABOOTH Lineup

GDC 2016
While there are certainly other reasons to attend this year's GDC, the titles that make up its Indie MEGABOOTH ain't nothing to sneeze at either. Almost the exact opposite I'd say, with the likes of In The Shadows and Metareal featured. Oh and those two are joined by a grand total of thirteen other up-and-coming indie games, so even if neither of those are to your liking, there's bound to still be something fun for ya on the floor. Something... groovy.
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Speculating Screenshots (6th February 2016)

speculating-screenshots-
For most, weekends means two days off work with some much-needed R&R. But for game developers, it’s also a time during which they get to show off what they’ve been working on. I am of course referring to Screenshot Saturday, which involves tweeting screenshots with the #ScreenshotSaturday hashtag. Screenshots which I will be critiquing some of every single Tuesday, in Speculating Screenshots.
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Apple Rejects The Binding of Isaac iOS Port as It “Depicts Violence Towards Children”

The Binding of Isaac
Upcoming iOS port of The Binding of Isaac is far from the first game that Apple has rejected on grounds of what's essentially... censorship. Won't be the last either, but what baffles me in this case, is their reason. More than a few other titles "depicts violence towards children" after all, including the infamously creepy Limbo. So what's the deal, Apple? What's the deal indeed.
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Sorcery! Part 2 Review: Trapped In the City of Kharé

Sorcery! Part 2
Having trekked through the Shamutanti Hills, it is now time to face the city of Kharé in Sorcery! Part 2. An easy enough task, if not for the fact that it's inhabited by scum, low-lifes and troublemakers, and... something about the north gate being locked by magical means. Because there's apparently no catching a break for the series' protagonist. A hunt for clues it is then! Clues with which to open that accursed gate so that I may proceed into the lands beyond Kharé - or die trying.
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Sorcery! Part 1 Review: Exploring The Shamutanti Hills

Sorcery! Part 1
With naught but a blade in one hand and a book of cryptic spells in the other, a great quest awaits; one which has you traversing the Shamutanti Hills, in search for the lost Crown of Kings! It won't be easy and many difficult choices await, in this first part of Steve Jackson's Sorcery! quadrology. But he who dares, wins... right? Or maybe you'll perish in a snake pit, never to be heard from again. Grand adventures are rarely for the faint of heart, and this one's no exception.
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Speculating Screenshots (30th January 2016)

speculating-screenshots-
For most, weekends means two days off work with some much-needed R&R. But for game developers, it’s also a time during which they get to show off what they’ve been working on. I am of course referring to Screenshot Saturday, which involves tweeting screenshots with the #ScreenshotSaturday hashtag. Screenshots which I will be critiquing some of every single Tuesday, in Speculating Screenshots.
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The Slaughter: Act One Has You Chasing a Serial Killer Across Victorian London

The Slaughter: Act One
Time to get your feet wet by stepping into the shoes of one Sydney Emerson, private investigator, to then wade through the filthy streets of Victorian London, in search of a ruthless serial killer! Suffice to say, solving this one will not be easy, and on top of that, not everyone in The Slaughter: Act One are trustworthy... or even remotely sane. That's pretty much par for the course in this line of work though. Sydney's surreal dream-world, on the other hand - less so.
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MAGS February: Make a Reality-on-the-Norm Game to Celebrate Its 15th Anniversary

mags
Adventure Game Studio. Easily my favorite engine, second only to SCUMM (bet ya didn't see that coming). Anyway, MAGS! Unlike most jams, which tend to last anything from 72 hours to a full week with no engine restriction, MAGS spans a full month and requires participants to use... wait for it... Adventure Game Studio! Who's in the mood for either playing, or even better, creating freeware adventure games?
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United In the Third Dimension: Unity Now Has Nintendo 3DS Support

unity nintendo 3ds
Originally announced last summer, Unity's 3DS support sure has been a long time coming, but now it's finally here - with support for both the new and old version to boot! Given the popularity of Nintendo's handheld dual-screen system, this is definitely something indie developers would do well not to ignore. An additional platform should, in theory, result in a larger user base after all, which'll certainly increase the odds of being able to keep the lights on... and all that good stuff.
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Return to the Beautiful World of Shelter as a Baby Lynx Later This Year, In Paws

Paws: A Shelter 2 Game
In an industry seemingly dominated by violent, fast-paced action titles, Might & Delight's Shelter was a breath of fresh air. Helping a badger guide her cubs through the rough wilderness was quite the experience, and a bit of an emotional rollercoaster too. This was then followed by the somewhat familiar Shelter 2, in which players controlled a powerful lynx, and now... it's time to become a creature with significantly less experience instead - a baby lynx, as it were - in Paws: A Shelter 2 Game.
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GOG.com One-Ups Steam’s Early Access With a More Consumer Friendly Version

GOG.com Games in Development
Unfinished games are a bit of a mixed bag to say the least. Some are genuinely amazing, quite playable, perhaps even ready to leave beta soon. But then there are those that are utterly broken, virtually void of content, and... well, who's to say they'll ever be completed? Steam's Early Access program has been around for a while, and even with their new global refund policy, is still not entirely without (financial) risks. That won't be an issue at all for GOG.com's recent, somewhat similar, addition.
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Arcen Games’ 2016 Looks Grim, In Spite of Starward Rogue’s Positive Reception

Stars Beyond Reach
Working in the video game industry can be rough in numerous ways, and so often, we hear examples of how it simply didn't pan out for a developer / studio, no matter how well-received their catalogue. Come next Monday, that'll sadly be the case for Arcen Games, as almost their entire staff will be laid off then. Hot off the trail of a successful Starward Rogue launch too, which makes it a tad puzzling?
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Let’s Get It Kickstarted: Ghost Theory

ghost theory kickstarter
What do you call a horror game that doesn't rely on clichés like zombies, aliens, mentally unstable personas or play out through (mostly) scripted events? Ghost Theory, plain and simple. Not thereby saying there won't be the likes of jumpscares or ghosts to properly terrify, but I'll still take those things over slow, shambling corpses and rampaging psychopaths, ya know? Oh and you have the gift of clairvoyance in this one, because that's just groovy.
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Crash Land In the 1970s to Traverse The Deadly Tower of Monsters

the tower of deadly monsters
Step into the shoes of Dick Starspeed, a space explorer who's had the recent misfortune of crash landing on Gravoria, a planet ravaged by a war between ape men. Luck does have a tendency to favor the bold in The Deadly Tower of Monsters though, and if our soon-to-be hero plays his cards right, Scarlet Nova just might favor him too; provided he helps rid the planet of its ruler... who just so happens to also be her father. Oh my.
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Tabletop Simulator Adds New Ways to Play as Darkest Night Sees the Light of Day

Tabletop Simulator - Darkest Night
The time has come for up to four heroes to rise to the challenge, as Tabletop Simulator's latest addition requires both bravery and unique items, in a brave battle against an undead horde. Uncanny stuff, really. Oh and Darkest Night being a cooperative experience and all, it goes without saying that the Necromancer is not a player-controlled entity. So bring a friend (or two, or three!), because... you're gonna need them.
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Speculating Screenshots (23rd January 2016)

speculating-screenshots-
For most, weekends means two days off work with some much-needed R&R. But for game developers, it’s also a time during which they get to show off what they’ve been working on. I am of course referring to Screenshot Saturday, which involves tweeting screenshots with the #ScreenshotSaturday hashtag. Screenshots which I will be critiquing some of every single Tuesday, in Speculating Screenshots.
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Enter The Megalith as Starward Rogue Mechs You Against Bullethell-ish Odds

starward rogue
Whether it be for science, out of curiosity, or you just enjoy kicking some serious ass, it's time to delve into The Megalith - which is likely going to get you killed. But that's fine. Quite alright. I mean, you do lose (almost) everything upon falling in Starward Rogue, but no pain, no gain, right? Right! Also, someone's in need of rescue, so whatever your reason for breaching the unknown, do keep that in mind whenever you're not busy blasting stuff.
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